On this project my job was pre production, general supervision, set measurements and director consulting, camera tracking/matchmoving, research&development for the asteroids effect and collisions, rendering.
For the models we implemented Poly surfaces in 3dsMAX, for the asteroids trails I chose ParticleFlow and Afterburn, for the collision effects I chose ParticleFlow and Reactor, for the tracking/matchmoving I chose Boujou and MatchMover, for the rendering I chose scanline in 3dsMAX.
The working time on this project was 1 week of Shooting and 5 weeks of Post production. |